Maya Fundementals.ppt

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Maya Fundementals

Maya Fundementals High Level Animation Master Maya基础 CG 动画界的一个宠儿和无奈者 What are the topics in this introduction class? An Overview of Maya Some personal concerns Comparisons between Maya and 3dsmax Animation films VS Games Interface manipulating Basic concepts and tools The Development of Maya 1997: alias wavefront co-developed $ researched to come up a new animation software 1998: alias wavefront maya 1.0 in the market 2000: alias maya 4.0 2005: maya 7.0 2006. 6: autodesk acquires alias 2006.12: maya 8.0 with autodesk M3(maya, 3dsmax, motionbuilder) 2007.1: maya8.5 2007.9: maya 2008 2007.11: maya 2008 extension 1 2008.5:maya 2009 (10th aniversery) 2009.10:maya2010 What is CG? What can Maya do? CG=computer graphics CG includes: Graphics theories study research Engineering industrial design Media entertainment Computer hardwares Not just what China treats “ TV animation series” Maya is a top player in the CG Animation industry, but not a full-range CG software package What can Maya provide to you? A beautiful user-friendly interface A complete tools for a media entertainment designer: Good nurbs modeling tools, so-so poly modeling tools, not bad subdivision tools A complex intuitive shading lighting design A full-range flexible animation tools A top level VFX underground An opening foundation( C++, mel, API, python ) What will you become? A designer? Maybe, but just from a relative point of view A modeler? Do you understand anatomy? Are you a painting lover? A lighting expert? Well, a tough way to go, a lot of theories and techniques to learn An animator? Well, a complete new world, can you act? Are you outgoing? Do you have a pair of good eyes? A VFX designer? Very difficult, very boring, very tough, do you like math, physics chemistry ? Do you like computer programming? Can you stand the life of no images just numbers? So , above all, what can you do? What will you be ? How ? No answer, no offence, absolutely no explanation in our coun

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